I working on Qt utility. After some refactoring i push it to gihub
With some help of IDA, we have many LUT:Go4IT wrote: ↑22 Mar 2019, 07:36 Still having issues getting the right color map.
Assuming the maps starts with "00 FF 00 FF" (where the ink really is "FF 00 FF", RGB, first byte only for padding into 32 bit), i identified maps at these positions in the ROM file:
0x0006DE50
0x0006E250
0x0006E650
0x0006EA50
0x0006EE50
0x000B5DD0